Sports involves so much more than a simple contest between competitors. It's about preparedness, passion, culture, and . . . STEAM. Athletes in any sport can benefit from an understanding of how their chosen activity relates to all five elements of STEAM. STEAM in Sports entertains, educates, and enlightens the reader with fun facts about how science, technology, engineering, art, and math impact the games we all love to play and watch. More importantly, this book shows how those subjects are changing the way these sports are played.Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.
Australian Curriculum: