Video gaming and STEAM have quite a bit in common. Regardless of what video game you play, each one has five core elements: science, technology, engineering, art, and math. STEAM in Gaming examines game aesthetics and mechanics. See how the art of aesthetics dictates how the game looks and feels and what you will see and hear when you play the game. Then, delve deeper into the engineering and mechanics that dictate how the game is played. Next time you play your favorite game, you will look at it in a whole new way! Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.
Australian Curriculum: